2009 Reviews

F.E.A.R. 2: Project Origin DLC: Reborn

  • Review Date: 2013-12
  • Release Date: 2009-09
  • Developer: Monolith Productions
  • Rating: 7.0


This DLC for F.E.A.R. 2 is about two hours long. You start out in a mech, which are just about invincible, battling on destroyed buildings and rooftops. It doesn't get off to a good start, when it loaded up I was thinking I haven't just wasted $10 on a damn invincible mech game have I? Fortunately you leave the mech and have soon lost all your weapons and have to build your arsenal up against fully armed opponents. This was a highlight and had some tight fights, although it took place in some rather dull building interiors.

The third level has you reaching underground sewers and the like, while in the final level you emerge around the epicentre of the explosion with what is easily the best visuals of both the DLC and full-game as you descend to your destination (a church?!) with a choatic hell-like city around you.

The DLC also switches up the difficulty. This time I found myself using bullet-time much more. Yes I know it's not called bullet-time, but honestly Max Payne was the originator of this feature so why rename it every time a video game uses it. It's particularly useful on a new enemy who moves too fast for normal play speed so you need to slow down time to kill him, fortunately with only a few bullets.

Overall this DLC is definitely worth the $10 extra. It's a shame it's not part of the full game, but with it featuring a completely different story as you play the role of the bad guys, it would make no sense being anything but a DLC.



F.E.A.R. 2: Project Origin DLC: Reborn