Adventure Games

The Lost Crown: A Ghost-Hunting Adventure

  • Review Date: 2014-02
  • Release Date: 2008-07
  • Developer: Darkling Room
  • Rating: 6.0

Gave it a shot but after almost 5 hours of playing, and not even 1/3rds through the game, I came to a point where I was stuck. Obviously some tiny, trivial little thing I hadn't completed at the church so I couldn't leave, despite reading over two fucking walkthroughs. The Lost Crown is a very slow game, no skipping over conversation so it's for the patient adventurer. Considering it's the work of a single man, Jonathan Boakes, it's really quite impressive. The sound effects and music are all great. The graphics are much improved since his last game Dark Fall in 2004. This time he's advanced to 2.5D instead of flat images. The Lost Crown made up of mostly real life images with photo manipulation and the odd bit of CGI such as crates and details. In mostly black and white, it still looked a bit old, but had a unique aesthetic and artistic quality. This helped create a very good atmosphere for the game, taking place in a cold, isolated UK town with ghosts everywhere. Shame about the actual characters, especially the main one who moonwalks across most surfaces and looks very unrealistic. However, the scares and good atmosphere weren't enough to make me stay beyond five hours when I've got four more 2008 adventure games lined up. Lost Crown just moves along too slowly, especially sitting through ten minutes of pointless conversation. Especially knowing the story is unresolved in the end and the terrible voice-acting of the main character, with an irritating pompous accent, five hours was enough.