The Pit

  • Release Date: 2001-04
  • Author: Attila Csernyik
  • Genre: Quake
  • Rating: 61

Tronyns Review

The Pit is, to be honest, not one of the better Q1SP's I've played in a long time. It's not that it's bad, it's just not that good.

The map is set in some sort of mining / drainage operation which is really bright and clean and doesn't suit Quake that well. The textures are bright and cartoony, making it seem like a throwback to Duke Nukem 3d. The design consists of a bunch of hallways carved through rock, two main outdoor areas with walkways, and a warehouse full of slime. Gameplay is average - the supplies are fair and there are enough enemies - but there are no clever placements of monsters, ambushes, tense of powerful moments. It's just run and gun through the whole map, except for near the gold key room, where there aren't enough supplies to take on two shamblers. Also, the layout isn't very linear, so you can go all over the place, and with most areas looking quite similar and multiple paths to most areas, despite the small-medium size of the map it is possible to wander aimlessly while trying to figure out where you are supposed to go next.

I'm not saying the map is all that frustrating to play or that I couldn't stand the looks, but there are a lot of better maps out there.

Tronyn's Score: 64